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International Game Developers Association to Explore Quality of Life Challenges and Solutions at Industry Summit

         Software Leader Steve McConnell to Provide Business Case for
                              Improved Practices

    SAN FRANCISCO, Jan. 13 /PRNewswire/ -- Addressing the continued response
to quality of life issues for the game development industry, the International
Game Developers Association (IGDA) will host the Quality of Life Summit on
March 8th, at the annual Game Developers Conference (GDC), in San Francisco.
The Summit will focus on the issues addressed in last year's Quality of Life
white paper, published by the IGDA, which documented the long hours and
pressures exerted on developers and the toll that these problems take on
people and companies alike.
    Steve McConnell, software industry leader and best selling author
(Code Complete and Rapid Development), will explain the dollars and cents of
production process improvement, mapping out the need for improved software
development practices in a way that is meaningful to managers and executives.
Blue Fang Games will sponsor this keynote speech.
    "Tackling quality of life issues and maturing production practices is
necessary for the industry to move forward," said Jason Della Rocca, Executive
Director, IGDA.  "Attendees of the Summit will be inspired by the reality that
there is a way to be successful in the games business, while enjoying a
sensible work/life balance."
    Content of the Summit will focus on labor relations theory, the current
state of quality of life within the industry, case studies on successfully
implemented practices and a discussion on how to overcome the issues
preventing a better quality of life.  Developers, producers, managers and
those in involved in the human resources process are encouraged to attend the
Summit.

    The complete list of speakers includes:

     *  Michel Allard -- Vice President of Continuous Improvement, Ubisoft
        Montreal

     *  Tom Buscaglia -- Attorney, T.H. Buscaglia & Associates

     *  Jason Della Rocca -- Executive Director, IGDA

     *  Julian Eggebretch -- President/Lead Producer, Factor 5

     *  Francois Dominic Laramee -- freelance developer, IGDA Quality of Life
        Committee Chairperson

     *  Steve McConnell -- CEO and Chief Software Engineer, Construx Software

     *  Clarinda Merripen -- Director of Operations, Cyberlore Studios

     *  Joe Minton -- President & CEO, Cyberlore Studios

     *  Gina Neff -- Assistant Professor, Department of Communication,
        University of California, San Diego

     *  David Perry -- President, Shiny Entertainment

     *  Rich Vogel - Executive Producer, Sony Online Entertainment

    Please visit http://www.igda.org/summit for complete session details and event
information.

    About the International Game Developers Association (IGDA)
    The International Game Developers Association is a non-profit membership
organization that advocates globally on issues related to digital game
creation.  The IGDA's mission is to strengthen the international game
development community and effect change to benefit that community.  For more
information on the IGDA, please visit http://www.igda.org or e-mail info@igda.org.


SOURCE International Game Developers Association




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    CONTACT:
    Craig Sinel of The Bohle Company,
    +1-310-785-0515, ext. 211, craig@bohle.com, for International
    Game Developers Association