President, SCE Worldwide Studios, to Share With Developers Creative and
Commercial Opportunities Made Real by the Third Age of Video Games
SAN FRANCISCO, Jan. 25 /PRNewswire/ -- Phil Harrison, President,
Worldwide Studios, Sony Computer Entertainment (SCE), will return to the
Game Developers Conference (GDC) to present the keynote, "Game 3.0:
Developing and Creating for the Third Age of Video Games." Complementing
the "Take Control" theme of GDC 2007, Harrison's talk aims to enable
developers to make the most of the countless opportunities made available
by the new era of connectivity. GDC, CMP Technology's annual conference
dedicated to the art, science and business of games, takes place March 5-9,
2007 at the Moscone Convention Center in San Francisco.
In his talk, Harrison will explore the seemingly infinite
entertainment, creative, and commercial opportunities presented by the
massively connected communities of players and developers. He will
enlighten attendees as to what "always on" can mean for both the game
development industry and consumer, as well as what some of the innovative
products and services are that will help content developers define and
shape the meaning of Game 3.0. The SCE Worldwide Studios head will also
demonstrate some exclusive insights into the company's development of
products and services that will help define future growth in the video game
market.
"Each console cycle gives platforms the chance to reinvent the
experiences they enable developers to provide to gamers," said Jamil
Moledina, Executive Director of the Game Developers Conference. "Phil
Harrison is uniquely positioned to apply both his prescient creative
abilities and his command of a globe-spanning network of leading
development teams -- to bring the entire developer community in on the
giant leap forward of the PLAYSTATION(R)3."
Phil Harrison has been immersed in the creativity, technology and
business of game development for over 20 years. In September 2005, Sony
Computer Entertainment unified its regional product development operations
under a global structure, Sony Computer Entertainment Worldwide Studios,
and appointed Harrison to serve as President of the new organization.
Working closely with the talented studios in Japan, Europe, North America
and Polyphony Digital, Inc., Harrison is responsible for setting the global
product strategy and managing development operations of 14 studios in 5
countries. He is a corporate executive and representative director of Sony
Computer Entertainment Inc, and Executive Vice President of Sony Computer
Entertainment Europe. Since joining Sony in 1992, Harrison has held
executive management positions in Europe and North America -- where he
served as Vice President, 3rd Party Relations and Research and Development
for SCEA from 1996 to 2000. He has been a core member of the teams that
successfully launched all of the PlayStation family of hardware formats and
innovative software that have helped expand the market for interactive
entertainment worldwide.
Phil Harrison's keynote, "Game 3.0: Developing and Creating for the
Third Age of Video Games," will take place from 10:30 a.m. - 11:30 a.m. in
the Esplanade Room of the Moscone Center's South Hall on Wednesday, March
7.
More than 12,500 game industry professionals will convene during GDC,
the world's largest games industry-only event dedicated to the advancement
of resources, tools and technologies used to create interactive
entertainment. The GDC features more than 300 lectures, panels, tutorials
and round-table discussions on a comprehensive selection of game
development topics taught by leading industry experts.
For more information, or to register for the Game Developers
Conference, please visit http://www.gdconf.com. The deadline for early rate
pricing is January 31st.
About the CMP Game Group (http://www.cmpgame.com)
A core provider of essential information to the professional game
industry, the CMP Game Group offers market-defining content, and drives
community through its award winning lineup of print, online and event
products. These include Game Developer magazine, the Webby Award-winning
Gamasutra.com, SeriousGamesSource.com, GameCareerGuide.com, the Game
Developers Conference, the Austin Game Developers Conference, GDC Asia, GDC
Mobile, the Serious Games Summit, the Hollywood and Games Summit, the Game
Career Seminars, the Independent Games Festival, and the Game Developers
Choice Awards. For more information, please visit http://www.cmpgame.com.
About CMP Technology (http://www.cmp.com)
CMP Technology is a marketing solutions company serving the technology
industry. Through its market-leading portfolio of trusted information
brands, CMP has earned the confidence of more technology professionals than
any other media company. As a result, CMP is the premier provider of
access, insight and actionable programs designed to connect sellers and
buyers in ways that yield superior return on investment. CMP Technology is
a subsidiary of United Business Media (http://www.unitedbusinessmedia.com), a
global provider of news distribution and specialist information services
with a market capitalization of more than $3 billion.
SOURCE CMP Game Group
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Related links: http://www.cmpgame.com http://www.gdconf.com
CONTACT: Sibel Sunar, sibel@fortyseven.com, or Brian Rubin, brian@fortyseven.com, both of fortyseven communications, +1-323-658-1200, for CMP Game Group; or Tara Gibb of CMP Game Group, +1-415-947-6219, tgibb@cmp.com
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