Nintendo Head to Shed Light on the Design Opportunities Presented by
Nintendo's Video Game Systems
SAN FRANCISCO, Feb. 7 /PRNewswire/ -- Iconic game developer and president
of Nintendo Co., Ltd. Satoru Iwata returns for the second consecutive year to
deliver the keynote address of the 2006 Game Developers Conference (GDC).
GDC, the world's largest event exclusively devoted to the art of game
creation, will take place at the San Jose Convention Center Monday through
Friday, March 20-24.
In his keynote, entitled "Disrupting Development," Iwata will inspire
developers to take risks and mine the depths of their imaginations to create
innovative games regardless of the size of teams or budgets. He will point to
the Nintendo DS(TM) "brain-training" games and Nintendo(R) Wi-Fi Connection to
prove it is still possible to succeed at engaging new players and surprising
existing players. Iwata will also share his thoughts on the role Nintendo's
video game systems will play in expanding the market and widening the
possibilities for developers.
"We are extremely honored to feature an experienced platform leader such
as Satoru Iwata as a keynote speaker," said Jamil Moledina, director, Game
Developers Conference. "As Nintendo reinvents the scope of what games can be,
it is ever more crucial to share their creative and market-growing
philosophies with the other leaders of the game creation industry."
Born in 1959 in the Hokkaido Prefecture of Japan, Iwata studied at and
graduated from the Tokyo Institute of Technology University, where he majored
in computer science. Shortly after graduating, Iwata joined HAL Laboratory,
Inc. and in 1983 began coordinating the software production and development of
Nintendo titles, such as the Kirby series. By 1993, he had become president
of that company. In 2000, Iwata moved to Nintendo Co., Ltd. as the head of
the Corporate Planning division, where he was responsible for Nintendo's
global corporate planning. In 2002, he was named president of Nintendo Co.,
Ltd. where he continues to guide development of games with the passion of a
game creator.
Satoru Iwata's keynote, "Disrupting Development," is scheduled for
Thursday, March 23, from 10:30 to 11:30am.
The GDC is the largest and most important professional development event
for the games industry. The conference will feature more than 300 lectures
and workshops designed to provide inspiration and build skills. The annual
event offers an independent forum for developers from around the world to set
the agenda for the next stage of interactive tools.
The GDC will take place March 20-24 at the San Jose Convention Center. To
secure early rate pricing, be sure to register by February 15. Learn more at
http://www.gdconf.com.
About the CMP Game Group (http://www.cmpgame.com)
A core provider of essential information to the professional game
industry, the CMP Game Group offers market-defining content, and drives
community through the Game Developers Conference, GDC Europe, the Serious
Games Summit D.C., GDC Mobile, GDC Asia, Game Developer magazine,
Gamasutra.com, the Independent Games Festival, the Game Developers Choice
Awards, and GDCTV. For more information, please visit http://www.cmpgame.com.
About CMP Media (http://www.cmp.com)
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technology, healthcare and lifestyles industries, CMP Media has earned the
confidence of more professionals and enthusiasts in these fields than any
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insight and actionable programs designed to connect sellers and buyers in each
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and specialist information services with a market capitalization of more than
$3 billion.
SOURCE CMP Game Group
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CONTACT: Sibel Sunar of The Bohle Company, sibel@bohle.com, +1-310-785-0515, ext. 271, for CMP Game Group; or Tara Gibb of CMP Game Group, +1-415-947-6219, tgibb@cmp.com
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