Print This Story  Email This Story  Save this Link View PR Newswire's RSS Feed  Blogs Discussing this News Release  Search Blogs that Mention this News Release  Click this link to view linked Bookmarking Services Click this link to view linked Blogging Services


Nintendo Introduces New Line of Robotic Helpers

   Nintendo GameCube logo. (PRNewsFoto)

LOS ANGELES, CA USA
         4-Inch Chibi-Robo Stands Tall in New Nintendo GameCube Title

    REDMOND, Wash., Feb. 8 /PRNewswire/ -- This week a legion of diminutive
Nintendo robots invades American homes.  Chibi-Robo(TM), made exclusively for
Nintendo GameCube(TM), puts players in control of a 4-inch-tall robot who
travels back in time, meets aliens and blasts robotic spiders, all in a day's
work.  The cute anime cartoon style of Chibi-Robo belies a bizarre, creative
storyline that revolves around little Chibi-Robo, who only wants to bring
happiness to his human family.
    (Logo:  http://www.newscom.com/cgi-bin/prnh/20050516/NINTENDOGAMECUBE )
    With the help of his lounge-singer-wannabe sidekick Telly, Chibi meets and
communicates with a host of wacky toys that come to life at night.  These
include a pirate, a mummy, Space Hunter Drake Redcrest (a legendary action
hero) and the Free Rangers, a battalion of egg-shaped soldiers.  Each
character has a distinct personality that shines through as Chibi works to
help his family achieve happiness.  That's not always easy to do in a home
where the parents are having marital troubles, their daughter thinks she's a
frog and the teddy bear has an unhealthy addiction to honey.
    "Chibi-Robo represents a great blending of American and Japanese
pop-culture sensibilities," said George Harrison, Nintendo of America's senior
vice president of marketing and corporate communications.  "Its freewheeling
approach lets players progress at their own pace while they explore a huge,
adventure-filled world."
    Chibi can don a variety of different suits that give him new abilities and
help him communicate with other characters in the game.  For instance, while
wearing his dog outfit he can interpret what the family dog is saying when he
barks.  Chibi can scare people while wearing his ghost outfit or even turn day
into night after putting on his pajamas.
    Players can focus solely on their main goals or wander off to do side
tasks that help increase the happiness of the household.  Whether they fly
through the air on their Chibi-Copter or target small obstacles with their
Chibi-Blaster, the only restriction they have is a limited power supply.  If
it runs low, they just plug themselves into the nearest outlet.  Chibi-Robo
offers the kind of nonlinear approach that Nintendo has pioneered with other
games, such as the puppy-training Nintendogs(TM) or the music-making
Electroplankton(TM).  Players can proceed at their own pace and decide how
much they want to accomplish at a given time.
    The gaming media already has singled out Chibi-Robo as much more than a
cute cartoon adventure.  According to 1UP.com, "...there's a subversive streak
of humor to the game, as well as the ever-fascinating premise of being a tiny
creature in an outsized real-world environment..."  And IGN.com says
"Chibi-Robo is a colorful and lighthearted affair that is appropriate for just
about any age group, young or old."
    Chibi-Robo is Rated E10+ for Everyone 10 and Older.  For more information
about the game, visit http://www.chibi-robo.com.

    The worldwide leader and innovator in the creation of interactive
entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets
hardware and software for its popular home and portable video game systems.
Each year, hundreds of all-new titles for the best-selling Game Boy(R) Advance
SP, Nintendo DS(TM) and Nintendo GameCube(TM) systems extend Nintendo's vast
game library and continue the tradition of delivering a rich, diverse mix of
quality video games for players of all ages.  Since the release of its first
home video game system in 1983, Nintendo has sold more than 2 billion video
games and more than 360 million hardware units globally, creating enduring
industry icons such as Mario(TM) and Donkey Kong(R) and launching popular
culture franchise phenomena such as Metroid(R), Zelda(TM) and Pokemon(R).  A
wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash.,
serves as headquarters for Nintendo's operations in the Western Hemisphere.
    For more information about Nintendo, visit the company's Web site at
http://www.nintendo.com.


SOURCE Nintendo




Back to Topback to top

Related links:
  • http://www.nintendo.com
    Photo Notes:http://www.newscom.com/cgi-bin/prnh/20050516/NINTENDOGAMECUBE
    AP Archive: http://photoarchive.ap.org
    PRN Photo Desk, photodesk@prnewswire.com
    CONTACT:
    Chris Olmstead, +1-213-623-4200, ext. 780,
    colmstead@golinharris.com, or Eileen Tanner, +1-509-628-1993,
    etanner@golinharris.com, both of Golin Harris, for Nintendo
    NOTE TO EDITORS: Nintendo press materials are available at
    press.nintendo.com, a password-protected site. To obtain a
    login, please contact Paula Adams at (213) 438-8837 or
    padams@golinharris.com. Users can receive instant Nintendo
    information by subscribing to the site's RSS feed.