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Nokia Showcases the Latest in Mobile Gaming at GDC 2008

                   N-Gage Service and New Games Presented

    GAME DEVELOPERS CONFERENCE 2008, SAN FRANCISCO, and ESPOO, Finland,
February 18 /PRNewswire-FirstCall/ -- Nokia today announced a strong
presence at the Game Developers Conference (GDC) with new N-Gage and SNAP
Mobile games, live demos of the recently launched N-Gage First Access
program, and a keynote by Anssi Vanjoki, Executive Vice President and
General Manager, Markets, Nokia.

    "This year is our biggest GDC to date," said Jaakko Kaidesoja,
Director, Games, Nokia. "We have a great presence to share our latest
developments with the games industry, including live demos of the N-Gage
service, new games, and informational presentations that will help game
developers create better mobile games."

    New games for N-Gage include: The Dark Knight, SPEED RACER and Super
Slam Ping Pong by Glu Mobile; DChoc Cafe(TM) Solitaire 12-Pack, DChoc
Cafe(TM) Sudoku and DChoc Cafe(TM) Hold' Em Poker by Digital Chocolate; and
Worms World Party by THQ Wireless. Nokia Games Publishing will also bring
new titles to the platform including Yamake, where you make the game, and
Dirk Dagger and the Fallen Idol, a detective adventure game. In addition,
SNAP Mobile, a Nokia mobile Java(TM) gaming solution, will soon offer a
customized, multiplayer mobile version of the smash puzzle hit Chuzzle(TM)
by PopCap Games.

    Anssi Vanjoki, Executive Vice President and General Manager, Markets,
Nokia will give a keynote at GDC Mobile on Tuesday, February 19, 2008 at
9:05am in Room 134, North Hall of the Moscone Convention Center. Titled
'Play with anybody everywhere - context, the new paradigm for game play',
the keynote will address the company's move into context aware services and
the impact that mobile devices are having on entertainment around the
world, and the role that N-Gage will play in evolving mobile games
experiences and the industry. There will also be a series of mobile
lectures and case studies presented by Nokia executives at GDC Mobile,
February 18-19, 2008.

    'Pushing the Mobile Gaming State of the Art with Nokia 1st Party Games'
presented by Dan Scott, Global Head of Production, Nokia. Scott will offer
insights into how Nokia 1st party games are addressing stumbling blocks in
mobile gaming.

    18th February, 1.00 - 1.30pm, Room 134, North Hall, Moscone Convention
Center

    'Hardware Accelerated 3D Game on the N-Gage Platform' presented by
Peter Lykke Nielsen, N-Gage SDK Product Manager, Nokia. Delegates will get
first-hand info on how the incorporation of OpenGL ES 1.1 into the SDK and
tool chain that is available for N-Gage developers is being supported.

    18th February, 2.00 - 2.45pm, Room 125, North Hall, Moscone Convention
Center

    'Pervasive Multiuser Mobile Gaming: Reality Overlays for Virtual Worlds
to Create an Addictive, Collaborative Experience' presented by Dr Mark
Ollila, Director of Technology & Strategy, Games, Nokia, and Peter
Molettiere, Sr. Engineer and Team Lead, SNAP Mobile, Nokia. This session
will review recent pervasive game implementations, and analyze how game
designers use context aware technologies and networks to enable
collaboration between multiple players.

    18th February, 3.15 - 4.00pm, Room 125, North Hall, Moscone Convention
Center

    'Bringing Mobile Gaming to the Global Masses: Case Study on EARTH
DEFENSE FORCE' presented by Atsushi Miyamoto, Head of SNAP Mobile
Operations, Nokia, and Toshio Takekawa, Assistant Vice President,
D3Publisher. Learn how connected functionality in mobile games is used to
extend the human imagination in a way that keeps players involved in their
virtual gaming worlds.

    18th February, 4.15 - 5.00pm, Room 120, North Hall, Moscone Convention
Center

    'Improving the End User Experience: Advances in Playtesting for Mobile
Games' presented by Elina Ollila, Senior Researcher, Games, Nokia Research
Center. Ollila will give an overview of the playtesting process that has
been developed at Nokia Research Center and transferred to Nokia Games
Publishing.

    19th February, 3.15 -4.00pm, Room 120, North Hall, Moscone Convention
Center

    Visit the Nokia booth #5628 in the North Hall of the Moscone Convention
Center from 20 - 22th February. There will be live demonstrations of the
company's mobile gaming activities including the N-Gage service and games,
as well as SNAP Mobile services and localized games from Asia Pacific.
There will also be presentations on numerous topics, ranging from developer
support to mobile game design to creating games for growing international
markets such as China.

    About N-Gage

    N-Gage is a made-for-mobile games service available in compatible Nokia
Nseries and other S60 3rd Edition devices from Nokia. N-Gage makes it easy
to find, try, buy, play and manage high-quality mobile games as well as
connect to friends and other players in the N-Gage Arena, Nokia's mobile
gaming community. Nokia is working with the world's leading publishers to
deliver a broad portfolio of games.

    About SNAP Mobile

    Nokia's SNAP Mobile is an industry leading mobile Java(TM) gaming
solution that covers middleware and technology, hosting, maintenance, and
online community management. It is available to 3rd parties for connected
mobile game development and publishing, and also offers mobile game
community development to operators. The SNAP Mobile platform currently
supports a wide variety of Java(TM) MIDP2.0 compliant phones and has a
rapidly growing selection of connected mobile games with the variety and
level of challenge that appeals to players of all ages. For more
information about SNAP Mobile, please visit http://www.snapmobile.nokia.com

    About Nokia

    Nokia is the world leader in mobility, driving the transformation and
growth of the converging Internet and communications industries. Nokia
makes a wide range of mobile devices and provides people with experiences
in music, navigation, video, television, imaging, games and business
mobility through these devices. Nokia also provides equipment, solutions
and services for communications networks.


http://www.nokia.com http://www.n-gage.com
SOURCE Nokia Corporation




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