Agenda-Setting Developer Event Focuses on Next-Generation Game Design, New
Business Models
SAN JOSE, Calif., March 22 /PRNewswire/ -- Thousands convene at the San
Jose Convention Center for the 19th annual Game Developers Conference (GDC).
More than 12,000 developers, publishers and industry enthusiasts have gathered
for the world's largest event solely dedicated to the art, technology and
business of game creation. The conference will run through March 24, 2006.
This year's theme will focus on What's Next where attendees will gain
insight into next-generation development, complex production and budgeting
issues, strategic targeting of mass markets, and collaborations with the film
industry.
The conference features more than 300 lectures, panels, tutorials and
roundtable discussions covering all aspects of the game business. Special
sessions will also be devoted to exploring the future of mobile entertainment
as well as serious game applications. This year's keynote addresses will be
presented by a handful of industry leaders, including Nintendo President
Satoru Iwata, Sony Computer Entertainment Executive Phil Harrison, legendary
game designer Will Wright and creator/producer of the new "Battlestar
Galactica" Ronald D. Moore.
"Right in the middle of the next generation console releases, the GDC is
the epicenter of discussion on the future of the art, science and business of
games," said Jamil Moledina, director, Game Developers Conference.
The week-long event will also feature the Independent Games Festival, the
Game Developers Choice Awards, GDC Expo, GDC Mobile, the Serious Games Summit,
Game Connection, the Graphic Impact Gallery and Reception, and the Video Games
Live Concert. Through these initiatives and the conference itself, attendees
will gain access to the people, technologies and tools that will help define
what's next for the interactive entertainment industry.
The most innovative game companies in the world participate at the GDC
Expo to help define and provide insight into the future of gaming.
Programmers, artists, producers, game designers, audio professionals and
industry executives involved in the development of interactive games are given
a forum where they can exchange ideas, network and shape the industry.
GDC 2007 will take place March 5-7 at Moscone West and North in San
Francisco, CA. For a complete list of GDC 2006 event information, please
visit http://www.gdconf.com.
About the CMP Game Group (http://www.cmpgame.com)
A core provider of essential information to the professional game
industry, the CMP Game Group offers market-defining content, and drives
community through the Game Developers Conference, GDC Europe, the Serious
Games Summit D.C., GDC Mobile, GDC Asia, Game Developer magazine,
Gamasutra.com, the Independent Games Festival, the Game Developers Choice
Awards, and GDCTV. For more information, please visit http://www.cmpgame.com.
About CMP Media (http://www.cmp.com)
Through its market-leading portfolio of trusted information brands in the
technology, healthcare and lifestyles industries, CMP Media has earned the
confidence of more professionals and enthusiasts in these fields than any
other media company. As a result, CMP is the premier provider of access,
insight and actionable programs designed to connect sellers and buyers in each
of these industries in ways that yield superior return on investment. CMP
Media is a subsidiary of United Business Media
(http://www.unitedbusinessmedia.com), a global provider of news distribution
and specialist information services with a market capitalization of more than
$3 billion.
SOURCE CMP Game Group
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Related links: http://www.cmpgame.com http://www.gdconf.com
CONTACT: Sibel Sunar, ext. 271, sibel@bohle.com, or Brian Rubin, ext. 287, brian@bohle.com, both of The Bohle Company, +1-310-785-0515, for CMP Game Group; or Tara Gibb of CMP Game Group, +1-415-947-6219, tgibb@cmp.com
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