500 Free Attendee Java Technology Game Developer's Packs, Technology
Demonstrations, Java Game Development Contest Details With $50,000 in Prizes
and More at Sun Booth #1028
SAN JOSE, Calif., Game Developers Conference (Booth #1028), March 23
/PRNewswire-FirstCall/ -- Sun Microsystems, Inc. (Nasdaq: SUNW), the creator
and leading advocate of Java(TM) technology, will demonstrate how it is
shaping the future of the video games industry this week at the Game
Developers Conference. An industry first, Sun will be showcasing a game server
prototype -- which integrates Java technologies with IGN/GameSpy and TimesTen
technologies -- to connect various game devices to one game network. With this
approach, developers and publishers will benefit from higher server
performance, reliability, scalability and lower cost of entry into the
Massively Multi-player On Line Game (MMOG) market. The unique architecture of
this prototype enables several different games to co-exist on the same
infrastructure, thereby lowering the total cost of ownership for any game
company deploying an online game. In addition, developers can get the latest
information, source code and participate in active forums at the Java
gamingcommunity on java.net. Sun will showcase Java technology for game
developers at its booth and kick off a Java Game Developer Contest with
approximately $50,000 in prizes donated by the contest sponsors IGN/GameSpy,
AMD and Tapwave (see related release).
"With Java technology, video game developers can now bring their new and
innovative online games to market faster, easier, and more cost effectively
while still being able to scale the infrastructure to meet demand," said Chris
Melissinos, chief gaming officer for Sun Microsystems. "Sun's expertise in
building massively connected infrastructures provides the robust, scalable and
secure foundation needed for the next generation of online games which can
easily scale to hundreds of thousands of users."
No More Idle Resources!
Built on the Solaris(TM) operating system running on the Sun Fire(TM)
Blade B1600 platform, Sun's Game Technology Group (GTG) designed the server
prototype to not only scale vertically -- but to scale horizontally too. This
enables game companies hosting their games to add server resources, such as
memory and CPUs, incrementally to meet growing demand -- one blade at a time
-- so the server uses resources only when they are needed. By keeping the
architecture flexible, integration of technologies such as TimesTen's
real-time in-memory database technology and the matchmaking and communication
SDKs from GameSpy is easily achieved and enables developers to continue to
leverage their existing technology expertise.
"The integration of GameSpy's industry leading online game technologies
and services into Sun's prototype will usher in a new era of online game
development and deployment," said Henk van Niekerk, senior director of sales,
Publisher and Developer Services Division, IGN/GameSpy. "GameSpy technology
connects the players, and Sun's game server controls the game world
-- offering state-of-the-art reliability, scalability and security."
"The Sun game server prototype represents a giant leap forward for game
developers, enabling them to rapidly build persistent online games that easily
scale to hundreds of thousands of users," said Jim Groff, chief executive
officer of TimesTen. "Speed, scalability and continuous, 'always on'
availability are absolute requirements for a massively multi-user online
gaming environment, and that's exactly what TimesTen helps deliver."
At Sun's booth #1028, visitors will be able to learn more about java.net,
java.com, Java development tools and mobile devices. Game demos at the booth
will include multiplayer game demonstrations from Immediate Mode Interactive
and Wurm Online as well as various commercially available games that utilize
Java technologies.
In addition, the first 500 attendees at Sun's booth will receive Sun's
Java Technology Game Developer's Pack. The pack includes a CD that contains
all of the open source Java technology Game APIs released by Sun, game demos,
documents, whitepapers, the Java Runtime Environment, and more. The CD
includes the debut album from Arockalypse and the Amazing Trans-Metropolitans,
a techno-rock band, to help developers keep the beat through those late night
coding sessions and a bottle of Bawls' Guarana beverage to keep the creative
juices flowing.
Also announced this week is the release of a new professional game
development book, "Practical Java Game Programming," written by Dustin
Clingman, Shawn Kendall and Syrus Mesdaghi of the Full Sail media school in
Orlando, Florida. This new book focuses on game development using the open
source Java technology Game APIs released by Sun Microsystems. Sun's GTG acted
as consultants and contributors to the book. An overview of the book's
content and examples will be highlighted during the Game Developer Conference
session titled "Professional Java Game Development Techniques," Session 343,
Tuesday, March 23, 2004 from 10:00 am - 6:00 pm.
Sun Microsystems, Inc.
Since its inception in 1982, a singular vision -- "The Network Is The
Computer(TM)" -- has propelled Sun Microsystems, Inc. to its position as a
leading provider of industrial-strength hardware, software and services that
make the Net work. Sun can be found in more than 100 countries and on the
World Wide Web at http://sun.com.
NOTE: Sun, Sun Microsystems, the Sun logo, JavaOne, Java, Solaris, Sun
Fire and "The Network Is The Computer" are trademarks or registered trademarks
of Sun Microsystems, Inc. in the United States and other countries.
FOR MORE INFORMATION
Tracy Matsumoto
Sun Microsystems, Inc.
408-850-9582
tracy.matsumoto@sun.com
Joshua Milne
Citigate Cunningham for
Sun Microsystems, Inc.
617-374-4243
jmilne@citigatecunningham.com
SOURCE Sun Microsystems, Inc.
back to top
Related links: http://sun.com
CONTACT: Tracy Matsumoto of Sun Microsystems, Inc., +1-408-850-9582, or tracy.matsumoto@sun.com; or Joshua Milne of Citigate Cunningham, +1-617-374-4243, or jmilne@citigatecunningham.com, for Sun Microsystems, Inc.
|