Winter 2005 Release to Deliver the Most Authentic Mafia Gaming Experience;
Created in Conjunction with Renowned Subject Author and Expert, David Fisher
LOS ANGELES, May 11 /PRNewswire-FirstCall/ -- E3 -- Leaving Hollywood
clichis at the curb and taking gamers into the real world of the Mafia,
Acclaim Entertainment, Inc. (Nasdaq: AKLM) today announced the winter 2005
release of Interview with a Made Man for the current generation of console
gaming systems. Currently under development with Acclaim Studios, Interview
with a Made Man is based on real-world events and will allow players to assume
the role of Joey Verola as he is indoctrinated into the dark world of
organized crime and relive his life - every moment, every kill - as he rises
through the ranks to become a "Made Man". Being shown behind closed doors at
E3, Interview with a Made Man was created in conjunction with renowned Mafia
expert and author David Fisher, who has 10 best-sellers to his credit,
including Joey the Hitman: The Autobiography of a Mafia Killer and Hard
Evidence, for which he was the only reporter to ever be granted full access to
the FBI's famed crime lab. Fisher is currently working on a new novel that
brings together for the first time, legendary FBI Agent Joey "Donnie Brasco"
Pistone and former Mafia Family head Bill Bonnano.
"Interview with a Made Man is the first installment in an epic, high-
action trilogy that will deliver the most authentic Mafia-based video game
experience ever created," said Ben Fischbach, Director of Brand Management for
Acclaim. "Working with David Fisher allows us to leverage his expertise and
gain exclusive access into the real world of the Mafia, from racketeering and
assassinations to the ultimate goal of becoming a Made Man."
Interview with a Made Man will feature:
* Game created in conjunction with David Fisher, an accomplished author
and respected authority on the Mafia, who possesses unparalleled
knowledge and access into the inner workings of organized crime;
* Authentic Mafia-inspired gameplay scenarios, including bookmaking,
racketeering, loan sharking, hijacking, assassinations, numbers
running and high body count family wars;
* Over 25 weapons to master, including a Beretta, shotgun, machine gun
and more;
* Full complement of melee weapons - chairs, pool cues and balls, bats,
telephones - in the environments that can be used to wreak havoc,
unleash pain and gain respect;
* Human shield/disarm mechanics for taking cover and getting out of
sticky situations;
* Cinematic camera direction, celebrity voice talent (to be announced
shortly) and a licensed music soundtrack from the 60's, 70's and 80's;
* Picture in Picture system, providing the player with greater awareness
of the in-game action;
* Motion-captured animations from leading stunt men for greater realism;
* 20 diverse and fully-deformable environments;
* Acclaim Studios' proprietary physics and rendering engine, resulting
in ultra-realistic character behaviors, lighting and environments;
* Dolby 5.1 Surround Sound.
Interview with a Made Man will be available in the winter of 2005 for the
current generation of console gaming systems at suggested retail prices to be
determined. For more information on this game, please visit http://www.acclaim.com.
Acclaim's complete showcase of products will be featured at the 2004
Electronic Entertainment Expo in Los Angeles, CA at booth #152 in the
Concourse Hall.
About Acclaim Entertainment
Based in Glen Cove, N.Y., Acclaim Entertainment, Inc., is a worldwide
developer, publisher and mass marketer of software for use with interactive
entertainment game consoles including those manufactured by Nintendo, Sony
Computer Entertainment and Microsoft Corporation as well as personal computer
hardware systems. Acclaim owns and operates five studios located in the
United States and the United Kingdom, and publishes and distributes its
software through its subsidiaries in North America, the United Kingdom,
Australia, Germany, France and Spain. The Company uses regional distributors
worldwide. Acclaim also distributes entertainment software for other
publishers worldwide, publishes software gaming strategy guides and issues
"special edition" comic magazines periodically. Acclaim's corporate
headquarters are in Glen Cove, New York and Acclaim's common stock is publicly
traded on NASDAQ.SC under the symbol AKLM. For more information please visit
our website at http://www.acclaim.com.
The statements contained in this release which are not historical facts
are "forward-looking statements." Acclaim cautions readers of this press
release that a number of important factors could cause Acclaim's actual future
results to differ materially from those expressed in any such forward-looking
statements. These important factors, including, without limitation, the
financial strength of the interactive entertainment industry, dependence on
new product introductions and the ability to maintain the scheduling of such
introductions, technological changes, dependence on major platform
manufacturers and other factors that could affect Acclaim, are described in
Acclaim's Annual Report on Form 10-K for the fiscal year ended March 31, 2003,
and Acclaim's subsequent Quarterly Reports on Form 10-Q, all of which were
filed with the United States Securities and Exchange Commission. Readers of
this press release are referred to such filings.
Contact:
Alan B. Lewis Tara Monahan
Acclaim Entertainment, Inc. Acclaim Entertainment, Inc.
(516) 656-5000 (516) 656-5000
alewis@acclaim.com tmonahan@acclaim.com
SOURCE Acclaim Entertainment, Inc.
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Related links: http://www.acclaim.com http://www.e3expo.com/e3expo
CONTACT: Alan B. Lewis, +1-516-656-5000, or alewis@acclaim.com, or Tara Monahan, +1-516-656-5000, or tmonahan@acclaim.com, both of Acclaim Entertainment, Inc.
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