Hellgate: London Leverages NVIDIA(TM) Tools and Tech Support to Create
Stunning Experience
ELECTRONIC ENTERTAINMENT EXPO, LOS ANGELES, May 11
/PRNewswire-FirstCall/ -- NVIDIA Corporation (Nasdaq: NVDA) will show
Hellgate: London this week at the Electronic Entertainment Expo in Los
Angeles. NVIDIA has been working closely with developer Flagship Studios on
its debut title, which includes support for Havok FX(TM) physics and
Microsoft's ShaderModel 3.0. Hellgate: London will also be one of the
industry's first DirectX 10 games.
(Photo: NewsCom: http://www.newscom.com/cgi-bin/prnh/20020613/NVDALOGO
)
"NVIDIA's expertise has made a huge impact on the quality of our game,"
said Bill Roper, co-founder and CEO of Flagship Studios. "Thanks to
excellent developer tools and unprecedented developer support, we can spend
less time on debugging and more time where it counts -- taking advantage of
the blazing speed and incredible features these cards provide such as
hardware shadow maps, Shader Model 3, and floating-point render targets."
Hellgate: London combines the depth of role-playing games and the
action of first-person shooter titles, while offering infinite
replayability with dynamically generated levels, items, enemies and events.
The player creates a heroic character, completes quests, and battles
through innumerable hordes of demons to advance through experience levels
and branching skill paths. A robust, flexible skill and spell system,
highly customizable appearances, and a massive variety of randomly
generated equipment allow players to create their own unique hero.
Namco Bandai will publish Hellgate: London in the United States,
Europe, and Japan. Hanbit Soft will publish the game elsewhere in Asia.
For more information about the game, log on to http://www.hellgatelondon.com.
About NVIDIA
NVIDIA Corporation is the worldwide leader in programmable graphics
processor technologies. The company creates innovative, industry-changing
products for computing, consumer electronics, and mobile devices. NVIDIA is
headquartered in Santa Clara, CA and has offices throughout Asia, Europe,
and the Americas. For more information, visit http://www.nvidia.com.
NOTE: NVIDIA is a registered trademark of NVIDIA Corporation. All
company and/or product names may be trade names, trademarks and/or
registered trademarks of the respective owners with which they are
associated. Features, pricing, availability, and specifications are subject
to change without notice.
SOURCE NVIDIA Corporation