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Acclaim Entertainment, Inc. Unleashes Deadly Action And Adventure With 'Gladiator Sword of Vengeance'

 New Epic Adventure for Next-Generation Systems Features Spectacular Combat,
               Intuitive Fighting System and Mythical Weaponry

    LOS ANGELES, May 12 /PRNewswire-FirstCall/ -- E3 -- Transporting players
to an era when emperors reigned and warrior slaves battled savagely to their
deaths, Acclaim Entertainment, Inc. (Nasdaq: AKLM), today unveiled Gladiator
Sword of Vengeance for the next-generation consoles.  Currently under
development with Acclaim's Manchester studio, Gladiator Sword of Vengeance is
an epic adventure set in ancient Rome, where warriors' fates are decided by
the cold steel of a sword.  Gladiator Sword of Vengeance will feature an
intuitive fighting system that allows players to fight multiple opponents and
unleash an array of deadly combo attacks and bloody finishing moves.
    "Gladiator Sword of Vengeance fuses a larger-than-life backdrop of the
Roman Empire with intense combat and epic storytelling," said Ned Browning,
Brand Manager for Acclaim.  "For Gladiator Sword of Vengeance we're
incorporating all of the hallmark elements gamers expect from action adventure
games, and more, while at the same time creating gameplay that captures the
brutality and ingenuity of gladiatorial combat."
    Gladiator Sword of Vengeance includes:

     -- Advanced combat system that allows a huge variety of moves and
        multiple targeting, never-before-seen in traditional 3rd-person action
        games;
     -- "Death Blows" -- more than 60 graphic, gory killing moves based on
        authentic historical data;
     -- Huge variety of opponents, including powerful nemesis gladiators and
        terrifying mythical monsters;
     -- Scripted cameras and dynamic lighting, create a truly cinematic gaming
        experience;
     -- Major "Gore" element in combat mode, featuring decapitation, fatal
        wounding, dismemberment and a dynamic "blood spray" system;
     -- Diverse array of weaponry that expands through progressive gameplay;
     -- The forces of ancient mythology and the use of the power of the Gods
        to defeat them;

    Gladiator Sword of Vengeance will be available this fall across the
next-generation systems at suggested retail prices to be determined.  For more
information on this game, please visit http://www.acclaim.com.  Acclaim's complete
showcase of products will be featured at E3 in Los Angeles, CA at booth #152
in the Concourse Hall.

    About Acclaim Entertainment
    Based in Glen Cove, N.Y., Acclaim Entertainment, Inc., is a worldwide
developer, publisher and mass marketer of software for use with interactive
entertainment game consoles including those manufactured by Nintendo, Sony
Computer Entertainment and Microsoft Corporation as well as personal computer
hardware systems.  Acclaim owns and operates five studios located in the
United States and the United Kingdom, and publishes and distributes its
software through its subsidiaries in North America, the United Kingdom,
Germany, France and Spain.  The Company uses regional distributors worldwide.
Acclaim also distributes entertainment software for other publishers
worldwide, publishes software gaming strategy guides and issues "special
edition" comic magazines periodically. Acclaim's corporate headquarters are in
Glen Cove, New York and Acclaim's common stock is publicly traded on NASDAQ.SC
under the symbol AKLM.  For more information please visit our website at
http://www.acclaim.com.

    The statements contained in this release which are not historical facts,
are "forward-looking statements." Acclaim cautions readers of this press
release that a number of important factors could cause Acclaim's actual future
results to differ materially from those expressed in any such forward- looking
statements. These important factors, including, without limitation, the
financial strength of the interactive entertainment industry, dependence on
new product introductions and the ability to maintain the scheduling of such
introductions, technological changes, dependence on major platform
manufacturers and other factors that could affect Acclaim, are described in
Acclaim's Annual Report on Form 10-K for the fiscal year ended August 31,
2002, and Acclaim's subsequent Quarterly Reports on Form 10-Q, all of which
were filed with the United States Securities and Exchange Commission. Readers
of this press release are referred to such filings.

     Contact:
     Alan B. Lewis                               Tara Monahan
     Acclaim Entertainment, Inc.                 Acclaim Entertainment, Inc.
     (516) 656-5000                              (516) 656-5000
     alewis@acclaim.com                          tmonahan@acclaim.com


SOURCE Acclaim Entertainment, Inc.




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Related links:
  • http://www.acclaim.com
    CONTACT:
    Alan B. Lewis, +1-516-656-5000,
    alewis@acclaim.com or Tara Monahan, +1-516-656-5000,
    tmonahan@acclaim.com, both of Acclaim Entertainment, Inc.