AGEIA Physics Technology Continues to Gain Enthusiastic Support
From Game Industry
LOS ANGELES, May 18 /PRNewswire/ -- At the Electronic Entertainment Expo
(E3), AGEIA(TM) Technologies, Inc., the pioneer in hardware-accelerated
physics for games, today announced a flurry of design wins and new
partnerships with game developers, add-in board vendors, publishers, console
manufacturers and middleware vendors from around the world and throughout the
gaming universe.
Manju Hegde founder and CEO of AGEIA:
"We couldn't have asked for a more enthusiastic response to AGEIA's PhysX
hardware and software from some of the top companies in the game industry. As
we build these new partnerships, we're also strengthening our own team at
AGEIA with key talent acquisitions that bring decades of game industry
experience to our organization."
Andy Keane, newly appointed vice president of marketing for AGEIA:
"Content is the name of the game, and we're simply amazed at the content
we've been seeing in titles from startups as well as leading developers using
AGEIA's PhysX hardware and software. The real test of any technology is what
people can do with it, and what these talented artists have done so far with
AGEIA PhysX technology makes us very optimistic about the future of physics in
games."
AGEIA Partner Announcements
Add-in Board Vendors
-- ASUS Computer: Will develop and market add-in boards with the AGEIA
PhysX processor, the world's first and only dedicated physics processing unit.
Products are expected within 2005, coinciding with the release of popular game
titles incorporating AGEIA physics technology.
Console Manufacturers
-- PlayStation(C)3: AGEIA is developing powerful physics-based middleware
for the PlayStation 3 based on AGEIA's NovodeX physics software. As the only
multithreaded physics software in the industry, AGEIA's NovodeX physics
software is uniquely suited to harness the new capabilities of next-generation
game consoles such as the PlayStation 3.
Game Developers/Publishers
-- Atari: Using AGEIA's NovodeX physics software in Dragonshard(TM), a
real-time strategy game based on the Dungeons & Dragons(R) universe created by
Wizards of the Coast.
-- Atari's Shiny Entertainment Studio: Creator of Enter the Matrix(TM)
using AGEIA's NovodeX physics software for physics-based martial arts action
and gunplay, as well as physics-defying stunts and aerobatics in upcoming game
titles.
-- Big Huge Games: Targeting the AGEIA PhysX processor for hardware
acceleration of upcoming real-time strategy game Rise of Nations: Rise of
Legends.
-- Bongfish Interactive Entertainment: Incorporating AGEIA's pioneering
physics technology into snowboarding game Stoked Rider featuring Tommy
Brunner.
-- Cryptic Studios: Source code agreement to use AGEIA's NovodeX physics
software as core physics engine for upcoming City of Villains and other next-
generation titles.
-- PerfectPlay Entertainment: Building first game Metathrone Project from
ground up with AGEIA physics technologies.
-- Phantagram Co.: Korean developer and creator of Kingdom Under Fire
series using AGEIA's NovodeX physics software for its upcoming title for the
Xbox 360.
-- Ritual Entertainment: Source code agreement enabling Ritual to
integrate AGEIA technologies, such as AGEIA's NovodeX physics software, into
their own core technology.
-- Spark Unlimited: New Pandora game will list AGEIA PhysX processor as
minimum system requirement as part of larger technical and marketing
partnership.
-- Ubisoft: Tom Clancy's Ghost Recon 3 is leveraging the unique
multithreaded capabilities of AGEIA's physics software to harness the power of
next-generation consoles.
E3 Demos (By appt. only)
-- Game Consulting: French specialist of 3D outsourcing will be
demonstrating the power of AGEIA's PhysX hardware and software with their new
live combat game Arena Online.
-- YAGER Development: German developer will be demonstrating the hardware
acceleration of AGEIA's PhysX processor with Eye of the Storm (working title),
an action game focusing on futuristic guerilla combat in urban environments.
About AGEIA
AGEIA(TM) Technologies, Inc. is a fabless semiconductor company and the
pioneer of hardware-accelerated physics for games. Its flagship product, the
PhysX processor, is the world's first dedicated physics processing unit - a
completely new hardware category. The PhysX processor and supporting software
deliver the processing horsepower to calculate real-time interactive worlds.
Developers can define these worlds to obey the laws of classical physics, or
create their own physical laws that make their game a unique, hyper-
dimensional experience.
AGEIA seeks to ignite innovation in the games industry by working with
leading developers, publishers, add-in board vendors and console manufacturers
to deliver the next generation of physically immersive entertainment. Consumer
add-in boards and systems equipped with the AGEIA PhysX processor and games
that take advantage of the technology will be available in late 2005. For more
information visit http://www.ageia.com.
NOTE: AGEIA, PhysX and NovodeX are trademarks of AGEIA Technologies, Inc.
All other products are trademarks of their respective companies.
AGEIA Media Contact:
Kim Stowe
Reverb Communications, Inc.
408-839-8750
kim@reverbinc.com
SOURCE AGEIA Technologies, Inc.
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Related links: http://www.ageia.com
CONTACT: Kim Stowe of Reverb Communications, Inc., +1-408-839-8750, or kim@reverbinc.com, for AGEIA Technologies, Inc.
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