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Phantagram Leverages AGEIA PhysX Technology for Upcoming Xbox 360 Game Title

 Game Mixes Action, RPG and RTS Elements for an Unforgettable Game Experience

    LOS ANGELES, May 18 /PRNewswire/ -- At the Electronic Entertainment Expo
(E3), AGEIA(TM) Technologies, Inc., the pioneer in hardware-accelerated
physics for games, today announced that Phantagram Co., Ltd. is using AGEIA's
NovodeX physics software for its upcoming title for the next-generation Xbox.
The game will feature physics-based realism to deliver an immersive,
exhilarating game experience.
    "AGEIA's NovodeX physics software is a powerful tool in the developer's
arsenal for delivering more impact and interactivity to their games," said
Sang Youn Lee, CEO at Phantagram. "The development of physics in games is just
beginning and AGEIA is making a name for itself in this exciting new area."
    "Phantagram has put Korean game developers on the map with the huge
international success of the Kingdom Under Fire series," said Andy Keane, vice
president of marketing for AGEIA. "We hope to contribute to their future
success with our groundbreaking physics technology."
    AGEIA will be demonstrating games using AGEIA PhysX technology at E3. (By
appointment only, Kentia Hall, booth #7532.)

    About Phantagram
    PHANTAGRAM CO., LTD. an international developer/publisher of electronic
entertainment software, combines the best game development, publication,
global marketing and comprehensive media mixing business to reach the global
electronic entertainment industry. For more information, visit
http://www.phantagram.com.

    About AGEIA
    AGEIA(TM) Technologies, Inc. is a fabless semiconductor company and the
pioneer of hardware-accelerated physics for games. Its flagship product, the
PhysX processor, is the world's first dedicated physics processing unit -- a
completely new hardware category. The PhysX processor and supporting software
deliver the processing horsepower to calculate real-time interactive worlds.
Developers can define these worlds to obey the laws of classical physics, or
create their own physical laws that make their game a unique, hyper-
dimensional experience.
    AGEIA seeks to ignite innovation in the games industry by working with
leading developers, publishers, add-in board vendors and console manufacturers
to deliver the next generation of physically immersive entertainment. Consumer
add-in boards and systems equipped with the AGEIA PhysX processor and games
that take advantage of the technology will be available in late 2005. For more
information visit http://www.ageia.com.

     AGEIA Media Contact:
     Kim Stowe
     Reverb Communications, Inc.
     408-839-8750
     kim@reverbinc.com


SOURCE AGEIA Technologies, Inc.




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Related links:
  • http://www.ageia.com
    CONTACT:
    Kim Stowe of Reverb Communications, Inc.,
    +1-408-839-8750, or kim@reverbinc.com, for AGEIA Technologies,
    Inc.