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Hypercosm and StereoGraphics Partner to Bring Stereoscopic 3D to Web

    NEW ORLEANS, July 25 /PRNewswire/ -- SIGGRAPH -- Hypercosm, Inc.,
providers of the Internet's leading 3D simulation technology, and
StereoGraphics(R) Corporation, the world's leading supplier of stereoscopic
visualization products announced a strategic partnership at SIGGRAPH 2000
today.  Kicking off the partnership, Hypercosm announced they have added full
support of CrystalEyes(R) 3 wireless liquid crystal shuttering eyewear to the
Hypercosm Player v. 2.0.
    With this innovation, the Hypercosm Player automatically generates
alternating left eye and right eye images, perfectly synchronized with the
shuttering effect of the CrystalEyes 3 eyewear.  The result is true
stereoscopic 3D that seems to leap out of the screen.  The Hypercosm Player v.
2.0 detects the presence of the CrystalEyes 3 device and automatically enables
its support allowing all Hypercosm media, past, present and future, to be
stereoscopically enabled.
    Stereoscopic viewing describes how we use both eyes, each with a slightly
different perspective, to perceive depth and perspective in a physical
environment.  Stereo3D delivers the most realistic visual representation
possible of complex digital models, giving architects, engineers, scientists,
cartographers and medical and graphics professionals the best possible
understanding of three-dimensional information and yields levels of technical
proficiency not available using a typical 3D view.
    As part of the agreement, StereoGraphics will distribute the Hypercosm
Player as well as a number of compelling examples of Hypercosm media.  The two
companies will also avail themselves to cross marketing and co-promotion
opportunities.  Versions of the Hypercosm Player are available free for
Microsoft Windows 95, 98, NT and 2000, Apple's MacOS, and GNU / Linux.

    About Hypercosm, Inc.
    Hypercosm, Inc. is privately held with corporate offices in San Jose,
California and Madison, Wisconsin.  The company's technology is uniquely
differentiated from other Internet media solutions by the incredibly small
size of its content and the unparalleled degree of simulation and
interactivity it permits.  The company positions itself as a player in the
Internet infrastructure area, with focus on customer care, online learning,
and entertainment.
    Hypercosm's remarkable technological innovation can be experienced at
http://www.waycoolgames.com, at http://www.waycoollearning.com, or at http://www.hypercosm.com,
where the Hypercosm Player and Hypercosm Studio software can be downloaded for
free.

    Hypercosm, Hypercosm 3D, OMAR, Hypercosm Studio, and Hypercosm MaxLink are
trademarks of Hypercosm, Inc.  All other products are trademarks of their
respective holders.

    For downloadable logos, product specs, and more technical information,
please see http://www.hypercosm.com.  For more information, or to interview Perry
Kivolowitz or Abe Megahed, please contact:

     Brenda P. Kennedy                  Ned Barnett
     Hypercosm, Inc.                    Firebaugh Communications
     408-938-5725                       702-696-1200
     bkennedy@hypercosm.com             ned@yourprteam.com


SOURCE Hypercosm, Inc. and StereoGraphics Corporation




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Related links:
  • http://www.waycoolgames.com
  • http://www.waycoollearning.com
  • http://www.siggraph.org/s2000
    CONTACT:
    Brenda P. Kennedy of Hypercosm, Inc.,
    408-938-5725, or bkennedy@hypercosm.com; or Ned Barnett of
    Firebaugh Communications, 702-696-1200, or ned@yourprteam.com,
    for Hypercosm, Inc.