'LiveMove' Tool Now Available to Wii Developers
REDMOND, Wash., Oct. 12 /PRNewswire/ -- Nintendo and AiLive Inc.
announce the immediate availability of LiveMove, a groundbreaking
Artificial Intelligence product, that enables the Wii Remote(TM) to learn.
(Logo: http://www.newscom.com/cgi-bin/prnh/20061011/LAW104LOGO )
Instead of complicated programming, developers need only take a few
minutes to train the Wii Remote by examples. LiveMove lets developers focus
directly on creative work without the burden of onerous coding
requirements, helping them quickly unleash the potential of Wii(TM). The
only limitation is the game creator's imagination.
"The Wii coupled with AiLive LiveMove will usher in a new era of
natural game control," commented AiLive Chairman Dr. Wei Yen. "Powered by
AiLive's patented Context Learning, LiveMove will allow the game industry
to move away from indirect digital control to more natural analog control
for the first time."
"In early 2006, I challenged Dr. Wei Yen and his AI scientists to
develop AIware for the Wii Remote. When Nintendo's development teams saw
LiveMove, we instantly recognized how it would greatly increase our ability
to explore and experiment with new concepts and make our lives easier,"
says Genyo Takeda, Senior Managing Director/General Manager of Integrated
Research & Development Division, Nintendo Co., Ltd. "This revolutionary
tool liberates the imaginations of game creators. We are more than happy to
share this collaborative LiveMove tool with independent Wii software
developers all over the world. From a cowboy's lasso to a samurai's sword
or a chef's cooking utensils, we just can't wait to play the developers'
new, 'unexpected' applications."
LiveMove is currently available exclusively to Wii developers and
priced at a mass-adoption license fee of $2,500 per seat. Tutorials and
demos will be offered by AiLive. For detailed information about LiveMove,
visit AiLive's website at http://www.AiLive.net.
About AiLive:
A leader in Artificial Intelligence for entertainment, AiLive's vision
of video games is natural engagement and personalization through player
participation. AiLive Inc. was founded in 2000 in Palo Alto, California, by
a unique, world-class team of scientists across various disciplines of
Artificial Intelligence.
About Nintendo:
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems, and upcoming Wii(TM) console. Since 1983, Nintendo
has sold nearly 2.2 billion video games and more than 375 million hardware
units globally, and has created industry icons like Mario(TM), Donkey
Kong(R), Metroid(R), Zelda(TM) and Pokemon(R). A wholly owned subsidiary,
Nintendo of America Inc., based in Redmond, Wash., serves as headquarters
for Nintendo's operations in the Western Hemisphere. For more information
about Nintendo, visit the company's Web site at http://www.nintendo.com.
SOURCE Nintendo
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Related links: http://www.AiLive.net http://www.nintendo.com
Photo Notes: NewsCom: http://www.newscom.com/cgi-bin/prnh/20061011/LAW104LOGO AP Archive: http://photoarchive.ap.org PRN Photo Desk, photodesk@prnewswire.com
CONTACT: Julia Roether, +1-213-623-4200 ext. 783, jroether@golinharris.com, or Stacy Cail, +1-206-505-8322, scail@golinharris.com, both of Golin Harris, for Nintendo; or AiLive Inc., media@AiLive.net
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