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CMP's Serious Games Summit GDC 2007 to Spotlight the Rapidly Growing Serious Games Industry

   Summit Shapes Agenda for the Serious Games Field With Tutorials, Case
                  Studies, and Interactive Group Workshops

    SAN FRANCISCO, Dec. 5 /PRNewswire/ -- CMP Technology's Serious Games
Summit GDC (SGS GDC), the premier senior-level conference for the creators
and commissioners of serious games, has revealed its speakers and session
content to be presented during the annual conference. SGS GDC, taking place
March 5 - 6 at the Moscone Convention Center North in San Francisco in
conjunction with the Game Developers Conference, will present game
developers and industry professionals the opportunity to explore the future
course of serious games development in areas such as education, government,
health, military, science, corporate training, social change, and more.
    New to SGS GDC this year are tutorials on best practices for low budget
game development, workshops offering tactics for next-generation
development of serious games, a dedicated advergaming track, and group
meet-ups for key industries in the serious games space. More than 40
sessions covering areas such as learning and instructional theory, game
design, business models and deals will be presented.
    "The serious games industry is rapidly becoming an important and
significant segment within the videogame development community," said Jamil
Moledina, executive director of the Game Developers Conference. "The GDC is
proud to take a leading stance in this arena and provide our attendees with
the most thorough conference program dedicated to serious game
development."
    "The Serious Games Summit GDC is a wonderful place for the serious
games community to access the world's best game developers to take control
and generate new ideas, opinion, and buzz around what games and game
technologies can do beyond entertainment," said Ben Sawyer, co-founder,
Digitalmill, and SGS GDC content chair. "The advisory board is focused on
providing a curriculum for serious game developers to use as a platform for
reflection and promotion within the greater games community to look at what
we can all achieve together through gaming innovation."
    Participants will have access to advanced seminars on design,
production, implementation, and assessment issues related to serious games,
as well as case studies on game-based solutions and simulations used within
non-entertainment industries. Additionally, they can attend the annual
Serious Games Summit GDC Reception on Monday from 6:00 - 8:00 p.m. to
network with game developers and industry professionals from around the
world.
    The Serious Games Summit Advisory Board is made up of distinguished
professionals in the education, government, military, and corporate fields,
including:
    *  Jerry Bush, program manager, Cisco Systems
    *  Ian Bogost, Ph.D., founding partner, Persuasive Games
    *  Jan Cannon-Bowers, Ph.D., associate professor, University of Central
       Florida School of Film and Digital Media,
    *  Warren Currell, president, Sherpa Games Inc.
    *  Noah Falstein, president, The Inspiracy
    *  James Paul Gee, Ph.D., professor, University of Wisconsin-Madison
    *  Mark Long, Co-CEO and executive producer, Zombie
    *  Elaine M. Raybourn, Ph.D., research scientist, Sandia National
       Laboratory
    The speaker line-up, session descriptions, and registration are now
available online at http://sgs.gdconf.com. Press registration is also
currently open.
    More than 12,500 game industry professionals, including 1,000 members
of the working press, will convene during GDC, the world's largest games
industry-only event dedicated to the advancement of resources, tools, and
technologies used to create interactive entertainment. The GDC features
more than 300 lectures, panels, tutorials and round-table discussions on a
comprehensive selection of game development topics taught by leading
industry experts.
    About the CMP Game Group (http://www.cmpgame.com)
    A core provider of essential information to the professional game
industry, the CMP Game Group offers market-defining content, and drives
community through the Game Developers Conference, Game Developer magazine,
the Webby Award-winning Gamasutra.com, the Serious Games Summit D.C., GDC
Mobile, GDC Europe, the Independent Games Festival, the Game Developers
Choice Awards, GDC London, the London Games Summit, GDCTV, GDCRadio, and
the GDC Focus On event series. For more information, please visit
http://www.cmpgame.com.
    About CMP Technology (http://www.cmp.com)
    CMP Technology is a marketing solutions company serving the technology
industry. Through its market-leading portfolio of trusted information
brands, CMP has earned the confidence of more technology professionals than
any other media company. As a result, CMP is the premier provider of
access, insight and actionable programs designed to connect sellers and
buyers in ways that yield superior return on investment. CMP Technology is
a subsidiary of United Business Media (http://www.unitedbusinessmedia.com),
a global provider of news distribution and specialist information services
with a market capitalization of more than $3 billion.


SOURCE CMP Game Group




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Related links:
  • http://www.cmpgame.com
  • http://sgs.gdconf.com
    CONTACT:
    Craig Sinel of fortyseven communications,
    +1-323-658-1200, craig@fortyseven.com, for CMP Game Group; or
    Ellen Holbrook of CMP Technology, +1-415-947-6219,
    eholbrook@cmp.com