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Nintendo's Popular Brain Age 2 Pops Up in Unlikely Places |
| Visitors to the AARP Life@50+ National Event & Expo Sept. 6-8 in Boston try their hands at Brain Age 2: More Training in Minutes a Day, made exclusively for the portable Nintendo DS. Nintendo will be showing Brain Age 2 at a variety of upcoming events across the country, including a 50-city Mall Experience, Alzheimer's Association Memory Walk Events and expanded-audience events like home shows and fitness expos.(PRNewsFoto/Nintendo)
REDMOND, WA UNITED STATES | |||
| Vivian Czornoba of Los Angeles plays Brain Age 2: More Training in Minutes a Day while her hair dries at the new Nelson J Salon in Beverly Hills, Calif. In honor of National Self-Improvement Month, Nintendo provided Nintendo DS Lite systems and copies of the brain-training Brain Age 2 software to the salon so visitors could freshen up their mindswhile stylists coif their tresses. (PRNewsFoto/Nintendo)
REDMOND, WA UNITED STATES | |||
People Everywhere Find the Brain-Training Game Engaging
REDMOND, Wash., Sept. 27 /PRNewswire/ -- Hair salons, RV shows and
shopping malls might not be the first places you think of when it's time to
exercise your brain. But that's exactly where Nintendo is showing off the
brain-training abilities of its new Brain Age(TM) 2: More Training in
Minutes a Day program for Nintendo DS(TM).
(Photo: http://www.newscom.com/cgi-bin/prnh/20070927/LATH059-a)
(Photo: http://www.newscom.com/cgi-bin/prnh/20070927/LATH059-b)
"Many different people are sampling and playing Brain Age 2: More
Training in Minutes a Day, including some people you might not expect to be
trying video games," says George Harrison, Nintendo of America's senior
vice president of marketing and corporate communications. "The title draws
people in with its engaging game play, so this summer we're giving all
kinds of people a chance to energize and sharpen their brains while
demonstrating that everyone's a gamer."
Brain Age 2: More Training in Minutes a Day contains a collection of 15
fun, challenging exercises to get users' brains pumping. Tasks in memory,
math, reading and even music challenge users to complete them as quickly --
and as accurately - as possible. Combined, global sales of Brain Age(TM):
Train Your Brain in Minutes a Day and Brain Age 2: More Training in Minutes
a Day already have topped 14 million and still are increasing. Between now
and January, Nintendo will showcase Brain Age 2: More Training in Minutes a
Day in a variety of expected -- and some unexpected -- locations:
* A 50-City Mall Experience: Between now and Jan. 8, Brain Age 2 will be
part of a 50-city nationwide mall game-play experience. Visitors can
train their brains and check out all the latest Nintendo games. To
find a location near you, visit
http://wii.nintendo.com/malltour_07.jsp.
* Alzheimer's Association Memory Walk Events: As part of this nationwide
event to raise awareness and funds for Alzheimer's care, support and
research, Nintendo is sponsoring booths at Memory Walk events in
Chicago, Austin, New York, Washington and Los Angeles. Participants
and visitors can sample Brain Age 2 and learn how to keep their minds
active.
* A Hair Salon (yes, a hair salon): In honor of National Self-Improvement
Month, Nintendo has sent Nintendo DS systems and copies of Brain Age 2
to the new Nelson J Salon in Beverly Hills, Calif. During September,
visitors to the salon will have the chance to freshen up the insides of
their heads while stylists coif their tresses.
* Nintendo Street Team Appearances: Members of the Nintendo Street Team
will fan out across the country to show off Brain Age 2 at a variety of
major landmarks and expanded-audience events like home shows and
fitness expos, including the Atlanta Home Show (Sept. 28-30) and the
Long Island Fall Home Show (Sept. 28-30).
Brain Age 2: More Training in Minutes a Day is rated E for Everyone.
For more information about Brain Age 2: More Training in Minutes a Day,
visit http://www.BrainAge.com.
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.4 billion
video games and more than 420 million hardware units globally, and has
created industry icons like Mario(TM), Donkey Kong(R), Metroid(R),
Zelda(TM) and Pokemon(R). A wholly owned subsidiary, Nintendo of America
Inc., based in Redmond, Wash., serves as headquarters for Nintendo's
operations in the Western Hemisphere. For more information about Nintendo,
visit the company's Web site at http://www.nintendo.com.
SOURCE Nintendo
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